Mayyyro's Changelist:
 - New standing animation (not really new, but rather an unused animation)
 - Attack reduced from 100 to 65 (matches the original character)
 - Strong Crouching Kick and Air Medium Kick made into new moves
 - Meter gain: 
  - Bonus meter gain from landing attacks now requires the attack to hit (previously the bonus meter gain could get gained by blocked attacks)
  - Constant meter gain from low life has been reduced and the life requirement for it has also been lowered (50% life > 25% life)
  - Bonus meter gain from being hit has been removed
 - Stone Transformaion has been removed and has been replaced with his Ghosteleport Move 
 - Ground versions of Strong and EX Fireballs have been swapped
 - Strong Fireball (old EX Fireball): 
  - Base damage lowered by a little bit
 - EX Fireball (old Strong Fireball): 
  - Fireballs are now blockable
  - Endlag increased by 25 ticks
 - Coin Punch: 
  - Coin punches can now be blocked while standing and in the air
  - E-Coin Punch is now an EX move (costs 1000 power)
  - E-Coin Punch no longers last indefinitely
 - Alpha Coin Punch:
  - Can no longer be done out of hitstun
  - Meter usage reverted back to 2000
 - Air Glide: 
  - Properties adjusted to remove infinites
 - Drill Kick:
  - Invinciblity removed
  - Hurtbox sizes have been increased 
 - Assists:
  - Assists do not appear as much and can no longer do so while Mario or his opponent is being hurt
  - NES Mario now goes away after a bit
  - Green Demon assist removed
  - Luigi no longer homes in on blocking opponents
  - All of them are now blockable
 - Super Hammer 
  - Can now be blocked on the ground
  - Can now be air teched
  - Mario's velocity during the move was decreased a little (1.5 > 1.25)
  - Base damage reduced (175 (hit)/17 (blocked) > 140/10)
  - Duration reduced (384 ticks > 280)
  - Mario is now hitable at the end of the attack
 - Super Flame:
  - Now blockable
  - Increased startup and endlag
  - Now hitable during startup and endlag
 - Invinciblity Star
  - Mario's attacks are no longer unblockable during its duration 
  - Invinciblity Attack removed due to jank
 - Pego pelo Rabo 
  - Hitting Mario now damages him instead of making the move reset 
  - Block damage reduced significantly
 - AI has been downgraded